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Game info
AmstradCPC

Beach Volley

Beach Volley
GenreVolleyball
DeveloperChoice Software
PublisherOcean Software
Released1989
Rating
Graphics:7.0
Sound:6.0
Gameplay:5.0
Overall:6.0
Reviewed byndial
Beach Volley is a beach volley game with cool visuals and sound but fails to catch much of interest due to its extreme difficulty. The game was initially released for the Amiga computers and later ported to the Atari ST and the 8bit Amstrad CPC, Commodore 64 and ZX Spectrum.
 
Review
Beach VolleySTORY / GAMEPLAY
This is a 2 Vs 2 volleyball game so, as in any sports game, the main purpose is to win every match. You and your teammate travel around some of the greatest cities of the world in an exciting volleyball elimination contest, where only one team can be the winner. The game's first match takes place in London. All basic movements are included and the main rules are easy: one of the teams has to score seven points and win. Each team is allowed three touches of the ball before it's smacked over the net (the basic rule for a volleyball game). The ball is passed around the court until someone attempts a slam shot, where the players wait by the net for a pass and leap up into the opponent's half. When jumping for a slam, the jump must be perfectly timed otherwise your player will swing to shoot, miss and fall down to the sand. You must win as many games as you can in order to visit more beautiful places like Africa, Sydney, Miami, etc. The game itself is so hard that, after a while, it almost seems pointless to play it. The AI of your opponents is set to high standards and that's why an opponent waits for the ball in the right spot at the right time, most of the time! When slamming the ball hard, the opponent is almost always there to block it. Beach Volley is a great game for its time though due to its nice graphics and sound presentation.

GRAPHICS / SOUND
The Amstrad CPC version has nice graphics with colorful and detailed design of the volley pitches and the featured backgrounds of each visited city. Of course there are many details missing from the original, but still looks decent. The sprites move OK but a bit sluggish compared to the Commodore 64 version that runs smoother and the scrolling suffers a lot. Also, the match area is not extensively visible which means that you might miss the ball easily. The sound features a few typical sound effects of the ball hitting and a short tune when wining a point.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Sinclair ZX Spectrum, Amstrad CPC,, Commodore 64, Atari ST and Amiga OCS versions of the game.
 
Screenshots
  • Beach Volley
  • Beach Volley
  • Beach Volley
  • Beach Volley
  • Beach Volley
  • Beach Volley
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2010-03-17 20:05:59
FreddyJoin Date: 2009-09-07
Only the Amiga version was playable. The 8bit conversions are bad! Slow and difficult to play although the graphics are nice!
 
comment on 2010-03-17 20:06:23
FreddyJoin Date: 2009-09-07
Only the Amiga version was playable. The 8bit conversions are bad! Slow and difficult to play although the graphics are nice!
 
 
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